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AI Insights · Timothy · April 2022

Top 5 Shoot'em Up Games Performance in New Zealand for Q1 2022

Discover the performance trends of the top 5 Shoot'em Up games on a unified platform in New Zealand during Q1 2022, based on data from Sensor Tower.

Top 5 Shoot'em Up Games Performance in New Zealand for Q1 2022

The first quarter of 2022 saw interesting trends in the performance of the top 5 Shoot'em Up games on a unified platform in New Zealand. Here, we dive into the weekly downloads, revenue, and active user metrics for these games, based on data from Sensor Tower.

Galaxiga - Classic 80s Arcade experienced fluctuations in weekly revenue, peaking at around $692 during the week of March 21. Weekly downloads showed a slight increase towards the end of the quarter, reaching approximately 1.6K in the final week of March. The game also saw a notable increase in weekly active users, climbing from 3.1K at the start of January to 3.8K by the end of March.

1945 - Airplane shooting game had a varied revenue trend, with a high of roughly $1.5K at the end of December, dipping to $222 in early February, and then stabilizing around $349 by the end of March. Weekly downloads saw a decline towards the end of the quarter, dropping from 1.2K at the start of January to 710 by the end of March. Active users also showed a downward trend, starting at 6K and ending at 5.4K.

Galaxy Attack: Space Shooter recorded a revenue peak of $934 in late January, followed by a steadying trend around $344 by the end of March. Weekly downloads remained relatively stable, hovering around 500 throughout the quarter. Active user numbers saw a slight decrease from 3.2K at the start of January to 2.7K by the end of March.

Archero demonstrated consistent weekly revenue, peaking at approximately $1.9K in late December and ending the quarter at around $1.5K. Weekly downloads were modest, with a peak of 725 in early January and tapering off to 290 by the end of March. Active users remained fairly stable, with a slight dip from 5.6K at the start of January to 4.3K by the end of March.

Galaxy Shooter - Falcon Squad saw a significant revenue peak of $1.6K at the end of December, followed by a decrease to $437 by the end of March. Weekly downloads were steady, ranging between 300 and 400 throughout the quarter. Active users showed a slight decline from 3.8K at the start of January to 3.5K by the end of March.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022